Building a fully automated escape room
Tomas Vaškevičius - a year ago
I have many hobbies and one of them is going to escape rooms. An escape room is a room in which people are locked in order to play a game requiring them to solve a series of puzzles within a certain amount of time to accomplish a goal, typically finding the key to unlock the room. I have a few problems though - it's hard to assemble a escape room team. And going alone is a tad bit expensive. Another issue for the game designers is that after every session the room needs to be cleaned up or reset. Knowing all these problems I've decided to try and create a fully automated escape room - from booking a session, to playing the game and finally resetting the room for another session. I will present how it went, my wins and losses about developing the solution.
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