30 Years of Rip and Tear: Doom’s development story
John Romero - a year ago
Legendary game developer John Romero takes you on a month-by-month journey discussing the development, design and launch of DOOM, a game that spawned an entire genre and is still remembered as one of the greatest games of all time. In this developmental recounting, Romero shows pre-alpha, alpha and beta footage, discusses the challenges and dreams of the team, and reveals little known facts about a game and a time that made history.
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